Tips on how to boost the legitimacy of young people and encourage intergenerational working.
This tool was created by Coordination Sud as part of the "Place Aux Jeunes !" project.
Presentation of various tools that help in identifying, naming, and consciously addressing the talents of youth. If youth are more conscious about their talents, and those of others, it will strengthen their self-confidence as well as belief in their capacity to contribute to change.
This tool identifies different roles within a group through various categories of talents (relational skills, critical thinking, action, and commitment)
Identify expectations and fears about a project and adapt support accordingly.
This tool was created by the "Pépinière de la Solidarité Internationale". Find out more on their website: https://www.lapepi.org/
Identify and discuss a young person's motivations and adapt support accordingly.
This tool was created by the "Pépinière de la Solidarité Internationale".
Find out more on their website: https://www.lapepi.org/
It's designed to encourage expression and discussion around situations of injustice and anger. Its aim is to gather and express anger, raise collective awareness and encourage action and social transformation.
An Ice-breaker tool for participants to get to know each other, dialogue between them and starting to learn about youth inclusivity and intergenerational dialogue. They gather by groups depending if they fit in certain categories or not.
Le principe de ce guide est de comprendre certains principes de base de l'écriture inclusive française applicables aux documents émis par les organisations, familiariser les équipes de communication avec ceux-ci et encourager les membres d'associations à les inclure dans les communications. In French only.
Cet outil a été créé par BOSA - Belgium.
Plus d'informations sur leur site internet : https://bosa.belgium.be/fr
A tool to introduce the intergenerational theme and make the youth be able to express their opinions on intergenerational topica. They will have to give a score from 0 to 10 answering to questions, by walking through the room.
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